Scene elements such as materials, lights, and cameras will update in real-time inside the IPR window. The IPR should be used to render while working on a scene. By default, there is a sphere-like ambient light illuminating the scene (Figure 03).įigure 03: A sphere and plane primitive illuminated by default lighting Once Octane is selected as the render engine, rendering with Octane is done using the Interactive Photorealistic Renderer (IPR). Once the Octane plugin is loaded, much of Octane's functionality can be found in the Octane menu or Octane Shelf (Figure 02).įigure 02: Octane functionality and tools can be found in the Octane menu and shelf Octane can be selected as the current render engine from the Maya Render Settings window (Figure 01).įigure 01: Selecting Octane as the render engine in the Render Settings window For more detailed information, please reference the online documentation. This includes the use of progressive rendering, illumination basics, and material design. The goal of this quick start article is to provide the three most relevant topics for getting started quickly in Octane for Maya.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |